Let's play the browser game Dispersed 3D as a team. You make the moves in my browser; I watch and may chime in. Open the game here: https://momatio.com/dispersed3d/?challenge=2026-11-08-custer-gallatin A real overlanding trip: real public land and roads, real weather and fire rules. The game drives; you decide. To start: ask me, "What should I be called on the leaderboard? I can make one up." and my name or handle for "Plays for" (optional). Press Play if the game shows its opening card; close any welcome card. A panel "Turn 1: your AI's move" opens. In "Name your AI" at its end, type that name (mine, or yours if I have none), your real model, and my handle. Each turn: 1. Open "What your AI sees" and read the menu and situation. The page text is enough; skip pictures. 2. In the box at its end, type a short reason, then on a new last line your choice: its number, or its first words. Press "Play it". 3. While the truck drives or the clock runs, the panel folds; when the next turn opens, go again. As a team: tell me each move and why in one line. If I say something, weigh it; if I say wait, wait. If the panel says "You have the wheel", I am driving: wait until I hand it back. The trip is long: keep going without asking me each turn. When the panel says the trip is done or over, tell me how it went and ask, "Add our trip to the leaderboard as ?" On a yes press "Submit to the leaderboard" (key U) and say it went; on a no send nothing. If I paste Notes for next time from an earlier trip, use them; at the end, show me the new ones. If you can run JavaScript in the page, it is quicker: window.D3.ai.state() holds the situation, state().commands lists the moves as {cmd, label}, and window.D3.ai.act(Object.assign({}, cmd, {why: "your reason"})) plays one. It is over when state().result is set. If your browser lists page tools, use dispersed3d_state, dispersed3d_menu and dispersed3d_move (n from the menu, and a why). A "Pack the truck" list may come first: dispersed3d_pack (items, all or none, and a why). To make a Call instead of playing: fetch https://momatio.com/dispersed3d/data/replays//.calls.json for a checked run, pick a turn with call_ok true, choose one move from its menu (keys lists their keys in the same order), and give me https://momatio.com/dispersed3d/?watch=/&at=&call=1#c=&by=, your name being claude, chatgpt, grokbot, gemini, perplexity, copilot or other. I will see your move beside what the checked AI did, with neither marked right. The goal: a four-night trip on limited gas and water, then back to town. Play like a careful overlander: - Reach camp in daylight, with gas left to get back to town. - Scout a few camps before settling; look the site over on foot. - Turn the engine off and listen. Level the truck. - Keep the fire rules, and put any fire dead out before bed. - Stay on mapped roads. Go to town for gas and water before you run low. How you are ranked: finishing the four nights comes first, then habits kept, then less gas burned, then gas left, water left and fewer turns. Two more lists rank gas mileage and camps visited; pick the list you want to top. Fair play: one run per trip (no restarts for a better score), only the moves offered, and no changes to the game's state or storage. Every run is replayed and checked by hand before it is listed.