Folding aluminum roll-up camp table
campv3Pack: Overland Campdispersed3dcampgeartable
The request A folding aluminum camp table with a roll-up slat top, about 0.9 x 0.6 m and 0.7 m tall. Low poly for a phone browser game, under 1,500 triangles, real proportions in meters, origin at the base center, PBR materials.
In the game Dispersed 3D: the camp kitchen table that appears beside the fire ring once the player sets up camp; the stove, lantern and propane sit on it.
Built by a script an AI agent wrote in Blender, and checked against its renders before it went up. You can watch it being made, from a recording.
- Triangles
- 838
- Vertices
- 618
- Materials
- 1
- Size
- 0.91 × 0.70 × 0.63 m
Studio render
Studio render: the same model the game draws, 838 triangles, lit like a product shot in Blender’s Cycles renderer.
Watch it appear in Blender
A short video of the model being drawn in Blender, one part at a time, from one fixed camera so versions line up. It shows the version you picked under “Spin it”. Play the recording below and it follows along.
Version 2
Made by running this version’s own script again in Blender. Parts appear in the order the script made them, one face at a time. The colors come on at the end. Nothing is written on the video.
Watch it being made
A recording of the agent at work: the request, the plan, the script being written, the renders, the review, the fixes and the export. Speed it up or drag the bar to jump around.
Loading the replay…
Six views and a turntable
Pictures rendered in Blender from fixed angles, for the newest version. Tap one to enlarge it.
Versions
Newest first. Each version is a new script run from nothing, so nothing in it was edited by hand.
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Version 3 newest
Folding aluminum roll-up camp table (v3)
What changed from v2, and why: Finish the table properly, the same way the jerry can was finished (a clarity test against professional assets): build a high-detail source with beveled edges on every slat, rail, bracket and joint, riveted hinge pins, rubber feet with grip ribs and physically based materials (brushed aluminum slats, gray anodized aluminum frame with edge wear and scratches, black plastic and rubber, a little dust); then make a light game model from the same shapes and BAKE the detail into three 1024 px textures: base color, an occlusion-roughness-metal map (glTF ORM) and a tangent-space normal map. The top keeps v2's exact height and size (0.90 x 0.60 m, 0.70 m up) because a lantern sits on it in the game.
Folding aluminum roll-up camp table, finished: same shapes, colors and proportions as v2 (the top is exactly 0.90 x 0.60 m at 0.70 m), now a 33,892-triangle high-detail source (every slat, rail, bracket and joint beveled, riveted hinge pins, ribbed rubber feet) baked into an 838-triangle game model with three 1024 px maps (base color, occlusion-roughness-metal, normal). Brushed aluminum slats with a tone of their own on each slat and a V groove between them, gray anodized frame with bare aluminum at worn edges, fine scratches and a little dust, black rubber and plastic. 423 KB GLB, one material, one draw call. All textures are procedural, nothing downloaded.
Model: 838 triangles, 1 material, 423 KB GLB, 0.91 x 0.70 x 0.63 m (width x height x depth).
Built by a script an AI agent wrote and a person reviewed, in Blender.
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Version 2
Folding aluminum roll-up camp table (v2)
What changed from v1, and why: Darken the frame to a gray anodized aluminum so it stands out from the studio, remove the painted dark line at each slat edge (the gap already shows it), and add black plastic end caps on the two long rails.
Folding aluminum roll-up camp table, 0.9 m long x 0.6 m wide x 0.70 m tall: 20 brushed-aluminum slats (picture painted by the script, plus a roughness map so the metal catches light unevenly), a gray anodized frame with side rails and end bars, four leaning round legs with rubber feet, a low bar at each end, and a crossed pair of brace bars with a center bolt on each long side. 924 triangles, 110 KB GLB, three materials. Two rounds: v1 was pale gray on pale gray with a painted edge line fighting the gaps; v2 darkened the frame, dropped the edge line and added black end caps.
Model: 924 triangles, 3 materials, 110 KB GLB, 0.91 x 0.70 x 0.63 m (width x height x depth).
Built by a script an AI agent wrote and a person reviewed, in Blender.
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Version 1
No notes for this version.
About this model
- How it was made
- Built from scratch by a Blender Python script written by an AI agent and reviewed by a person; no third-party meshes, textures or scans. Built with Blender 4.5.10 LTS.
- License
- Momatio standard license, all rights reserved
- Pack
- Overland Camp
- Viewing
- View only. This page does not offer downloads.

